ace_minedetector_fnc_activateDetector
Description
Activates the mine detector. Selects the mine detector if not selected.
Parameters
| Index | Description | Datatype(s) | Default Value | 
|---|---|---|---|
| 0 | Unit | OBJECT | |
| 1 | Detector type | STRING | currentWeapon Unit | 
Return Value
| Description | Datatype(s) | 
|---|---|
| If the detector was activated | BOOL | 
Example
[player, currentWeapon player] call ace_minedetector_fnc_activateDetector
Authors
- Glowbal
ace_minedetector_fnc_deactivateDetector
Description
Deactivates the mine detector.
Parameters
| Index | Description | Datatype(s) | Default Value | 
|---|---|---|---|
| 0 | Unit | OBJECT | |
| 1 | Detector type | STRING | currentWeapon Unit | 
Return Value
| Description | Datatype(s) | 
|---|---|
| If the detector was deactivated | BOOL | 
Example
[player, currentWeapon player] call ace_minedetector_fnc_deactivateDetector
Authors
- Glowbal
ace_minedetector_fnc_hasDetector
Description
Checks if the unit has a mine detector.
Parameters
| Index | Description | Datatype(s) | Default Value | 
|---|---|---|---|
| 0 | Unit | OBJECT | |
| 1 | Detector type | STRING | currentWeapon Unit | 
Return Value
| Description | Datatype(s) | 
|---|---|
| Current weapon is a mine detector | BOOL | 
Example
player call ace_minedetector_fnc_hasDetector
Authors
- Glowbal
ace_minedetector_fnc_isDetectorEnabled
Description
Checks if the mine detector is enabled.
Parameters
| Index | Description | Datatype(s) | Default Value | 
|---|---|---|---|
| 0 | Unit | OBJECT | |
| 1 | Detector type | STRING | currentWeapon Unit | 
Return Value
None
Example
[player, currentWeapon player] call ace_minedetector_fnc_isDetectorEnabled
Authors
- Glowbal