ace_csw_fnc_compatibleMagazines
Description
Gets all carry magazines that can be loaded into a CSW, includes weapons added by script.
Parameters
| Index | Description | Datatype(s) | Default Value |
|---|---|---|---|
| 0 | CSW | OBJECT |
Return Value
| Description | Datatype(s) |
|---|---|
| Compatible Carry Magazines | HASHMAP |
Example
[cursorObject] call ace_csw_fnc_compatibleMagazines
Authors
- LinkIsGrim
ace_csw_fnc_getSourceCompatibleMagazines
Description
Gets compatible magazines to load a CSW from a magazine source.
Parameters
| Index | Description | Datatype(s) | Default Value |
|---|---|---|---|
| 0 | Magazine Source | OBJECT | objNull |
| 1 | CSW | OBJECT | objNull |
| 2 | Compatible carry magazines, if the caller already has them | HASHMAP | read from the CSW |
Return Value
| Description | Datatype(s) |
|---|---|
| Magazines, grouped by classname, fullest of each type first | ARRAY |
Example
[backpackContainer player, cursorObject] call ace_csw_fnc_getSourceCompatibleMagazines
Authors
- LinkIsGrim
ace_csw_fnc_isModEnabled
Description
General condition to check if the mod is enabled.
Parameters
None
Return Value
| Description | Datatype(s) |
|---|---|
| If the mod is enabled | BOOL |
Example
[] call ace_csw_fnc_isModEnabled
Authors
- tcvm