1. Config Values
The properties below control whether an item is considered a wirecutter. Worn items (vests and backpacks) can have “built-in” wirecutters with the ace_logistics_wirecutter_hasWirecutter property.
class CfgWeapons {
    class MyVest {
        ace_logistics_wirecutter_hasWirecutter = 1; //1 for true, 0 for false.
    };
    class MyItem {
        ACE_isWirecutter = 1; //1 for true, 0 for false.
    };
};
class CfgVehicles {
    class MyBackpack {
        ace_logistics_wirecutter_hasWirecutter = 1; //1 for true, 0 for false.
    };
};
2. Events
2.1 Listenable
| Event Name | Description | Passed Parameter(s) | Locality | 
|---|---|---|---|
| ace_wireCuttingStarted | Wire cutting started | [_unit, _fence] | Global |