1. Config Values
The properties below control whether an item is considered a wirecutter. Worn items (vests and backpacks) can have “built-in” wirecutters with the ace_logistics_wirecutter_hasWirecutter
property.
class CfgWeapons {
class MyVest {
ace_logistics_wirecutter_hasWirecutter = 1; //1 for true, 0 for false.
};
class MyItem {
ACE_isWirecutter = 1; //1 for true, 0 for false.
};
};
class CfgVehicles {
class MyBackpack {
ace_logistics_wirecutter_hasWirecutter = 1; //1 for true, 0 for false.
};
};
2. Events
2.1 Listenable
Event Name | Description | Passed Parameter(s) | Locality |
---|---|---|---|
ace_wireCuttingStarted | Wire cutting started | [_unit, _fence] | Global |