1. Adding reserve parachute to existing parachute
class CfgVehicles {
class ParachuteBase;
class BananaParachute: ParachuteBase {
ace_hasReserveParachute = 1; // Add reserve parachute (1-enabled, 0-disabled)
ace_reserveParachute = "ACE_ReserveParachute"; // Classname of the reserve parachute
};
};
2. Adding failure cut delay
class CfgVehicles {
class ParachuteBase;
class BananaParachute: ParachuteBase {
ace_parachute_failureDelay = 2; // Add delay before parachute fails (time in seconds)
};
};