1. Scripting
1.1. Get object’s laser code
ace_laser_fnc_getLaserCode
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Unit/Vehicle | Object | Required |
R | Laser code | Number | Return value |
1.2. Set object’s laser code
ace_laser_fnc_setLaserCode
Arguments | Type | Optional (default value) | |
---|---|---|---|
0 | Unit/Vehicle | Object | Required |
1 | Laser code | Number | Required |
R | None | None | Return value |