Added in ACE3 v3.18.0

Hit Reactions Framework

1. Config Values

class CfgWeapons {
    class MyWeapon {
         ace_hitreactions_undroppable = 1;  // Prevents weapon from being dropped
    };
};

2. Mission Variables

2.1 Safe pickup distance for AI

Allows 3rd party mods to set the distance between AI and the nearest hostile that is considered safe to go pickup a dropped weapon.

ace_hitreactions_safePickupDistance = 10; // default is 8