1. Config Values
class CfgWeapons {
class MyHelmet {
ace_hearing_protection = 0.80; // Protection against deafening (0 to 1, higher means more protection)
ace_hearing_lowerVolume = 0.60; // Muffling of the sound (0 to 1, higher means more muffling)
};
};
The protection/muffling is a multiplier and not an absolute value, you can still be deafened/muffled with a value of 1.