class CfgGlasses {
class MyGoggles {
ace_color[] = {0, 0, -1}; // Post-proccess color
ace_tintAmount = 8; // Amount of tint applied to the color
ace_resistance = 1; // Resistance to breaking (0 or 1 or 2)
ace_protection = 0; // Provides protection (0-no, 1-yes)
ace_overlay = ""; // (Optional) Default overlay image path ("" for none)
ace_overlayDirt = "A3\Ui_f\data\igui\rsctitles\HealthTextures\dust_upper_ca.paa"; // (Optional) Dirt overlay image path
ace_overlayCracked = "mod\textures\HUD\Cracked.paa"; // (Optional) Cracked overlay image path
ace_dustPath = "mod\textures\fx\dust\dust1.paa"; // (Optional) Dust overlay image path
};
};